“If ten features are enough for me, they're enough for you.”
I'm Waqas, a 3D environment artist. I've worked in Unity for about 15 years and Unreal for 6 or 7, and in AR and VR since 2013. I've shipped 2D games on Xbox and PlayStation, including Ellen, a pixel-art horror story, and The Lost Cube, a platformer on PS Vita. Hey Make is the studio I wish I'd had: only the parts I actually use.